![]() ![]() Only single-segment runs are allowed, no loading at save points.Video recording is mandatory, preferably also at 60 fps.For consistency purposes, all runs must have 60 fps in-game to be considered valid (check with MPFPS).We would like to thank Pappy and Phatzo, especially. With that in mind, members of the Claw speedrunning community helped formulate these rules to ensure fair competition while keeping it as simple as possible. The game generally lends itself well to the idea, but there are several caveats to consider, arguably the biggest of which is how many aspects of the game are directly dependant of the frame rate. At least as early as Grey Cat's contest in 2005, or even dating back to the high scores list on the game's official website in the late 90s, there were people attempting Claw speed runs in some capacity or other.
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